The unit download count is less than a thousand still but the visibility and reviews it's received show tremendous promise!
Here are some of the highlights:
- Apple "featured" the game in most countries in their Games > Arcade > Pay Once -section
- Touch Arcade wrote an awesome review
- Touch Arcade nominated Monkeyrama for Game of the Week (at time of writing is leading!)
- AppleNApps wrote another awesome review
- Slide To Play seems to dig it
Amongst all the App Store user reviews and media-written reviews the average rating is about 4.8/5!
Some figures (probably not very insightful as the user base is only ~800 and 1 week lifetime):- D1 retention avg. ~40%
- Sessions per user ~1.7
- Avg. session length 23 minutes
So, even if the download count isn't that high yet, to me the launch has been such a success that it's a no-brainer to keep on improving it.
Version 1.1 is currently brewing and will be out soon bringing more levels in an all-new Winter episode. Version 1.2 is a bigger bunch including Game Center (leaderboards + achievements) and new Challenge Modes!
And all of the above makes me one happy Monkey!
Congrats! Any practical or particular reason for not including game center in the launch?
ReplyDeleteTo be honest, I just wanted to get the game out as soon as possible. No other reason than that. :)
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